Halo 2 Thoughts

It’s now only a few days till Halo 2 hits the UK (Thursday the 11th or 10th if I’m lucky) so I thought I’d share a few opinions (no spoilers) of the ‘test’ version I’ve been playing. I guess I should be honest and say that although the original Halo was a stand out game for the Xbox on launch, it tired quickly for me. I found the repetitive level design and unoriginal gameplay meant the single player campaign was difficult to stick with. Admittedly I was playing on Heroic to make sure the game was a challenge but the Library level and the flood character designs were in my book a filler in an otherwise stunning game., and playing through filler just turned me off. On the other hand the multi-player while not online was stunning and gave a real taster for what Halo 2 could be.

Halo 2 so far has been great. The single player campaign has been difficult but full of nice ‘set-piece’ moments. I’m now onto level 4 (again at Heroic) and although the graphics are ever changing I’m picking up a feeling of repetition again. Still – early doors with regards the campaign. Multiplayer has so far been limited to Xlink Kai and XBConnect games through the pc. However even with that frustration, the online gaming has been supreme. Amazing maps mixed with balanced weapons leads to some quite stunning gaming. The options for a host are massive, with the old favourite of Slayer with sniper rifles still available. Coupled with that are some ground breaking stats available at Bungie.net. Not only will the usual best player, friends list type stats be available but kill ratio’s, experience stats and current player levels are all there as well as a feature called ‘Game Viewer’ which is pretty neat. Basically each game you play in can be reviewed afterwards and you can see where you were shot from and who by – a picture says a thousand words.

Other new features – duel wielding which is basically firing two guns at once. This adds quite a bit of strategy as certain weapon combinations are more potent than others. The weaponry has also changed with some new additions and some tweaks to old ones (removal of sight from zoomed in pistol being one). Vehicles are also destructible and also there’s more to choose from – the ghost is superb.

Summing up, for me the online play is unrivalled on the Xbox. I can only hope for some lag-free gaming over Live on Thursday (hooray for holidays). Considering how good online this game is, the campaign mode might not be played for quite some time.

Some useful links – gamespot.com review and also the FAQ page at bungie.net.

XBMC

xbmcI’ve mentioned Xbox Media Center (XBMC) before but the new updates are top smart. First up is a new web radio interface. Makes browsing through hundreds of Internet radio stations a breeze. Second is a link into Apple’s movie trailer site which means you can stream and watch trailers on the TV with ease. Finally there’s a link to game trailers at Microsoft.

Linking into the pc is easy and means I can browse the all my music (and album art finally works well) and select play lists at will. Can then easily switch to movies stored on the media server pc, the Xbox itself or slap in a dvd. If you are into home entertainment in any way, a chipped Xbox and XBMC really are worth investigating.

 

Pro-Evo on the Xbox

More pro-evo news. I’ve got a ‘beta’ Pro-Evo for the Xbox and its mostly all good news. Graphically its good with all glitches and slowdown that was evident on the ps2 now removed. However on ‘Wide’ mode the graphics don’t look as sharp as the ps2 although when watching replays or a closer in view the graphics are sharper. The grass texture also looks more grainy. All the same options that are in the ps2 version are in the Xbox version with the addition of online support although it would look like this is 1 vs 1 only. The major dissapointment is with the controller. The ps2 has four shoulder buttons where as the Xbox pad has two and they are full size triggers at that. The only option has been to put L2 & R2 on the white and black buttons. Nooooooooo. I use R2 all the time and it is impossible to play (ok – not impossible but damned uncomfortable) with the Xbox pad. Also the longer throw of the trigger didn’t suit the game. A solution had to be found. Cue visit to Lik-Sang.

I ordered a convertor called the Dreambox. This allows you to use the PS2 pad on the Xbox and also plug in a headset so you can still talk online. Tested it tonight and it works a dream – just had to swap L1/L2 with R1/R2 to get the controls exactly the same as Pro Evo on the PS2. Also had to buy a cable extender as the Xbox is a fair distance from where I sit. Just need to wait till mid November now for the game to come out. Oh…and resist buying Fifa tomorrow.

Pro Evo 4

I have it. It plays wonderfully. And yes – that’s far too gushing for what is a mere game, but there you have it. Oh…and I have it for the ps2 even though I swore I would wait for the Xbox version.

What did it for me was a visit to Graham’s. He had picked up a Slide Tool and was playing Winning Eleven Soccer 8. It was superb. Graphically a step up from Pro Evo 3 and with much better gameplay. To top it all it had been patched with English menu’s and custom music and graphics – absolute class (and if anyone is interested it was the Ole mix of Winning Eleven 8 – check out Evoweb for more info.) So I ordered a slide tool, got the Ole mix and waited patiently for Mr Postman to deliver. Then I saw a Pro Evo 4 torrent.

2 days later (1 seed for the torrent and 2000 people downloading) and I’ve been playing pro evo for the last couple of hours. Some notable improvements:

  • Player animations are increased and more life like. Players themselves look a lot more realistic
  • Improved AI – the off the ball movement of other players opens up the game. Console games are also a lot tougher than previous versions. If you are winning you can see a noticeable step up by the opposition – they really hustle you for the ball.
  • Free kicks harder (maybe just different rather than harder)
  • Speed – its fast. Really fast.
  • Referee giving you a warning and not a booking 🙂
  • Referee is now visible during play
  • Proper use of the advantage rule. If you don’t gain an advantage from it the whistle is blown and you get a free kick.
  • No slowdown at corner kicks (unlike Winning Eleven)
  • A better attempt at real player names. Team names still mince though – Old Firm Blue vs Old Firm Green? Still, there will be an option file soon enough to sort that, or you could import a PES 3 one while you wait.

There’s probably more to add to this, but you get the drift. All it needs is online support (Xbox this November) and a wide-screen option (hopefully Xbox this November…but I have my doubts).

*Update* – there is some slowdown with certain stadiums. The old ps2 just isn’t up to it. Select 50Hz at the start of the game and you should have no problems at all.

GT4 Offline

Bit of a shock – GT4 has been an online game for PS2 since it was first announced. Now comes the news that to meet a release of this Christmas the online component has been dropped with an online GT released next year…some time. This is a good move – online gaming on the PS2 is pretty lame compared to the Xbox and PC. The GT4 prologue I played at Graham’s earlier this year promised lots – I just hope there’s a bit less emphasise on improving and tuning your car. For me this makes the game unrealistic and ultimately dull.

Burnout for Real

Been playing Burnout over the weekend and apart from connection issues it’s a class game. This video from America though looks like Burnout in real life. The police try 3 times to take him out and each time he managed to regain control. The scary part is that the police tried to take him out in fairly heavy traffic – what would have happened if he hadn’t regained control?

Burnout 3

Burnout 3 is out this Friday and it looks like an essential purchase. I’ve been playing it since yesterday (from the usual sources) and although I haven’t sampled the online modes, single player is superb – the best Burnout yet.

Now that EA have taken over publishing it’s easy to see their influence. EA Trax supplies the music and there’s some good variety including Ash and Franz Ferdinand. The structure of the game is also similar to other EA Sports games with lots to unlock and a real polish to the front end and general presentation.

In game graphics are great and the sound is used to good affect. You can easily tell from which side your being attacked from. What surprised me is how aggressive the AI is – the computer controlled cars really try and take you out – much more so than previous games. It’s also quite challenging even on early rounds which is good.

What I can’t wait to try (and why I need to buy it this Friday) is the Live racing. It promises much and it’s the first game online where you can’t complain when your rammed of the road as that’s the name of the game. Fun with a capital F (cheese!) and hopefully no lag.

PES 4

Soon to be released on Xbox, and it WILL support Xbox Live. Proof (kind off) can be seen here. Question is whether it will just be 1 vs 1 or support 2 vs 2 or more? I also might need one of these so I can play PES (Pro Evolution Soccer in case your confused) online using the ps2 pad. Good as the Xbox pad is, the ps2 pad might be more suited to PES. I’ll wait till nearer the time, which is hopefully 22/10/04 according to Amazon or 12/11/04 if you look at Play.

PES is by far the best football game you can buy (ok – Winning Eleven is arguably better/as good as) but to be able to play this over the net via LIVE makes this potential game of the year material. Yes – getting excited, but its PES!