Six Thinking Hats

Six Thinking Hats was written by Dr. Edward de Bono. “Six Thinking Hats” and the associated idea parallel thinking provide a means for groups to plan thinking processes in a detailed and cohesive way, and in doing so to think together more effectively.

Although this can be used in groups to aid thinking assigning each person a role has felt restrictive for me. Better example – group assumes all roles at the same time so you move through the different hats together. Also find it useful if going through thinking on my own and avoids falling into favouring your own idea and focussing on yellow and blue hats while missing the others.

Wardley Maps

A Wardley map is a map of the structure of a business or service, mapping the components needed to serve the customer or user. Wardley maps are named after Simon Wardley who claims to have created them in 2005. This form of mapping was first used in Fotango (a British Company) in 2005, within Canonical UK between 2008 and 2010 and components of mapping can be found in the Better For Less paper published in 2010.

Each component in a Wardley map is classified by the value it has to the customer or user and by the maturity of that component, ranging from custom-made to commodity. Components are drawn as nodes on a graph with value on the y-axis and commodity on the x-axis. A custom-made component with no direct value to the user would sit at the bottom-left of such a graph while a commodity component with high direct value to the user would sit at the top-right of such a graph. Components are connected on the graph with edges showing that they are linked.

Much of the theory of Wardley mapping is set out in a series of 19 blog posts and a dedicated wiki called Wardleypedia. As use of the technique has broadened to new institutions and been used to map new things the application of the technique in practice has drifted from the original vision.

Wardley Map Example


Capture, organize, synthesize

Takeaway from a Mozilla user study studying how people find, save and share things on the web:

  1. Capture as much as possible. Capture without judgment: your thoughts are more valuable than paper. Externalize what you learn. Once an idea is captured in a tangible form you can begin surveying and manipulating it.
  2. Organize only after you capture. Filter, but don’t delete irrelevant information. Computers are big enough to search and store everything. Make them manage it.
  3. Synthesize into new meaning. Re-contextualize what you learn. This is the creative act. Experience becomes art, notes become a novel.

Most creative bottlenecks happen when you try to organize and synthesize before you capture. Spread it all out before you try to arrange it.

Many creative tools are designed for organizing first. Name the file before you can write in it. Create your Photoshop layer before you can draw on it. This causes friction.